using System;

namespace G3
{
    /*struct Color
    {
        int r;
        int g;
        int b;
    }

    struct Field
    {
        public Color color;
        public double grip;
        public double friction;
        public double maxSpeed;
        public double penalty;
    }

    class Parameters
    {
        public Field[] fields;
        public int fieldNumber;
        public double ratio; // size of one field in meters
        public double drag;
        public Map map;
        public int viewSize;
    }

    class Map
    {
        public int[,] fields;
        public int mapSize;
        public Pair startPos;
        public Pair finishPos;
        public double finishRadius;
    }*/
}
